|
![]() |
|||
![]() |
USA - Infantry | |||
![]() ![]() ![]() ![]() ![]() |
![]() |
Marine- Basic soldier Weapon: M16 Cost: 100 Requires: Barracks Special: Built two at a time, Capture buildings |
||
![]() |
LAW Soldier- Anti-tank soldier Weapon: LAW + M16 Cost: 200 Requires: Barracks Special: None |
|||
![]() |
Grenadier - Anti- personnel soldier Weapon: M79 Cost: 200 Requires: Barracks + Helipad Special: Capture buildings, Clears garasoned buildings |
|||
![]() |
Machine Gunner- Squad support soldier Weapon: M60 Cost: 300 Requires: Barracks + Helipad Special: Deploys for more accuracy |
|||
![]() |
Combat Medic - Medical soldier Weapon: M16 Cost: 300 Requires: Barracks Special: Heals infantry, Revives dead infantry |
|||
![]() |
Marine Force Recon - Reconnaissance soldier Weapon: M16 Cost: 400 Requires: Barracks + Field Ops + General's Promo Special: Camoflage, Radio-in artillery, Radio-in Air Strike |
|||
![]() |
Marine Sniper - Sharpshooter Weapon: M21 Cost: 400 Requires: Barracks + Field Ops + General's Promo Special: Camoflage, Lays down to increase range, Can Hide up in Trees |
|||
![]() |
Green Beret- Special soldier Weapon: XM177, 203 mm Grenade Launcher Attachment, Claymore Mine Cost: 500 Requires: Barracks + Field Ops Special: Remote det. Claymore, Camoflage , Can clear garasoned buildings with Grenade Launcher |
|||
![]() |
Captain - Experienced officer Weapon: M1911 Cost: 300 Requires: Barracks + Field Ops + General's Promo Special: Upgrades units |
|||
![]() |
Pilot |
|||
![]() |
||||
|
||||
![]() |
||||
![]() |
USA - Vehicles | |||
![]() |
![]() |
MUTT - Fast attack vehicle Weapon: TOW Cost: 400 Requires: Vehicle Factory Special: Tows artillery |
||
![]() |
M102- Towable artillery Weapon: 105mm howitzer Cost: 300 Requires: Vehicle Factory Special: Towed by MUTT |
|||
![]() |
M113 - Armored personal carrier Weapon: MG Cost: 600 Requires: Vehicle Factory Special: Holds 6 infantry, Amphibious |
|||
![]() |
M67 Flametank- Flame tank Weapon: Flame cannon Cost: 1000 Requires: Vehicle Factory + General's Promo Special: Crush trees |
|||
![]() |
M48 Patton- Tank Weapon: Tank cannon, Mounted Machine Gun Cost: 1200 Requires: Vehicle Factory Special: Crush trees |
|||
![]() |
M110 Howitzer- Artillery tank Weapon: Artillery cannon Cost: 1200 Requires: Vehicle Factory + Field Ops + Motar Pit Special: Crush trees, Squad bonus |
|||
![]() |
D7 Bulldozer- Construction vehicle Weapon: None Cost: 1000 Requires: Command Center Special: Crush trees |
|||
![]() |
UH1 Huey- Utility helicopter Weapon: M60 Doorguns Cost: 600 Requires: Helipad Special: Holds 5 infantry, Fast Rope |
|||
![]() |
UH1 Attack Huey Weapon: Chainguns + Rocket pods Cost: 700 Requires: Helipad Special: None |
|||
![]() |
UH1 Medievac Huey Weapon: None Cost: 600 Requires: Helipad Special: Holds 6 infantry, Heals infantry |
|||
![]() |
OH6 Loach - Obeservation helicopter Weapon: None Cost: 400 Requires: Helipad Special: Spots hidden units, Holds 1 special infantry |
|||
![]() |
AH1 Cobra- Gunship helicopter Weapon: M197 + Rocket Pods Cost: 1400 Requires: Helipad + Field Ops Special: None |
|||
![]() |
CH47 Chinook- Cargo helicopter Weapon: None Cost: 1000 Requires: Supply Center Special: Carries 1 vehicle OR 8 infantry, Fast Rope |
|||
![]() |
ACH47 Attack Chinook- Heavy gunship helicopter Weapon: M5 Grenade Launcher + MG Cost: 1500 Requires: Helipad + Field Ops + General's Promo Special: Rocket Pod Upgrade |
|||
![]() |
CH 54 Skycrane- Heavy transport helicopter Weapon: None Cost: 1000 Requires: Supply Center Special: Carry Command Post |
|||
![]() |
A1 Skyraider- Attack plane Weapon: Bombs Cost: 800 Requires: Air Base Special: Napalm Upgrade |
|||
![]() |
F4 Phantom - Tactical fighter plane Weapon: Missiles Cost: 1000 Requires: Air Base Special: None |
|||
![]() |
F105 Thunderchief- Multi-role bomber Weapon: Napalm bombs Cost: 1400 Requires: Air Base + Field Ops + General's Promo Special: Creates firestorm |
|||
![]() |
U2-R Spy Plane |
|||
![]() |
Rubber Raft - Small raft Weapon: None Cost: 200 Requires: Special: Holds 4 infantry |
|||
![]() |
PACV3 - Hovercraft Weapon: 2 MGs Cost: 800 Requires: Special: Drive on land |
|||
![]() |
PCF - Swift boat Weapon: M60 + Grenade launcher Cost: 1000 Requires: Special: Can shoot at air units |
|||
![]() |
Tango ATC - Mobile helipad + transport ship Weapon: None Cost: 2000 Requires: Special: Repairs/Holds 1 helicopters, also Carries 1 vehicle |
|||
![]() |
||||
![]() |
||||
![]() |
USA - Structures | |||
![]() |
Command Center Cost: $2000 Requires: Nothing Builds: Construction Dozer Special: Garrison 8 infantry |
|||
![]() |
Barracks Cost: $600 Requires: Command Center Builds: All Infantry Special: Heals infantry |
|||
![]() |
Guard Tower Cost: $400 Requires: Barracks Builds: Nothing Special: Garrison 5 infantry, Spots hidden units |
|||
![]() |
Diesle Generators Cost: $800 Requires: Command Center Builds: Nothing Special: Overcharge |
|||
![]() |
Supply Center Cost: $2000 Requires: Power Station Builds: CH54 Special: None |
|||
![]() |
Mortar Pit Cost: $800 Requires: Supply Center Builds: Nothing Special: Camo Netting upgrade |
|||
![]() |
Vulcan Defense Cost: $1000 Requires: Helipad Builds: Nothing Special: Good Against Infantry |
|||
![]() |
Vehicle Factory Cost: $2000 Requires: Helipad Builds: All Vehicles Special: Repairs vehicles |
|||
![]() |
Helipad Cost: $900 Requires: Supply Center Builds: All Helicopters Special: Repairs helicopters |
|||
![]() |
Air Base Cost: $1000 Requires: Helipad Builds: All Planes Special: Holds 4 planes, Repairs planes |
|||
![]() |
Field Operations Cost: $2500 Requires: Vehicle Factory OR Air Base Builds: Nothing Special: None |
|||
![]() |
Supply Drop Zone Cost: $2500 Requires: Field Operations Builds: Nothing Special: Money or Troops every 2 minutes |
|||
![]() |
Aircraft Co-Ordination Center Cost: $5000 Requires: Field Operations Builds: Broken Arrow Special: Allows the U2-R spy plane to fly in and reveal enemy locations. |
|||
![]() |
||||
![]() |
||||
![]() |
Promotions | |||
1 STAR PROMOTION |
||||
![]() |
Rockwell Ov-10 Bronco |
|||
![]() |
M67 Flame Tank |
|||
![]() |
F105 Thunderchief- Multi-role bomber |
|||
3 STAR PROMOTION |
||||
![]() |
Marine Force Recon Allows MFR to be trained. |
|||
![]() |
Marine Force Recon Artillery Level 2 Requires MFR |
|||
![]() |
B-52 Carpet Bomb Requires MFR and Artillery Level 2 |
|||
![]() |
Marine Sniper |
|||
![]() |
Marine Captain |
|||
A-7 Strike |
||||
![]() |
A7 Strike Level 1 |
|||
![]() |
A7 Strike Level 2 Allows Airstrike of two A7's anywhere on the map. |
|||
![]() |
A7 Strike Level 3 Allows Airstrike of one A7's anywhere on the map. |
|||
Gunship Strike |
||||
![]() |
AC-47 Level 1 |
|||
![]() |
AC-119 Level 2 Allows AC-119 Gunship to be sent anywhere on the map. |
|||
![]() |
AC-130 Level 3 Allows AC-130 Gunship to be sent anywhere on the map. |
|||
Herbicide |
||||
![]() |
Agent Orange Sprayed from C-123, Agent Orange clears thick areas of jungle to allow ground units through. |
|||
![]() |
Agent Blue Sprayed from C-123, Agent Blue clears thick areas of jungle to allow ground units through. Also destroys the enemies supplies if sprayed over the Supply Center resulting in $2,500 money loss. |
|||
5 STAR PROMOTION |
||||
![]() |
BLU-82B "Commando Vault" 2,000 lbs Bomb Paradropped from the C-130 resulting in a large explosion. |
|||
![]() |
White Phosphorus Incendiary Bomb A bomb containing White Phosphorus is exploded over the target as it rains down, melting through whatever it touches. |
|||
![]() |
HALO Squad of Green Berets HALO in to any location. Immune to anti-aircraft fire since parachutes open right before they hit the ground. |
|||
Super Weapon |
||||
![]() |
Broken Arrow An emergency air strike commanding all available aircraft to drop all their ordinance on the target location. Broken Arrow is a code name used when friendly troops have been overrun in an attempt for the troops to regain the upper hand. |
|||
![]() |
||||
|
||||
![]() |
![]() ![]() ![]() ![]() |
All Content Property of the Vietnam | Glory Obscured Team. Do not use without permission.